<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Rodin on Baroque Potion</title><link>https://baroquepotion.com/tags/rodin/</link><description>Recent content in Rodin on Baroque Potion</description><generator>Hugo -- gohugo.io</generator><language>en</language><managingEditor>dcbyron@gmail.com (David Byron)</managingEditor><webMaster>dcbyron@gmail.com (David Byron)</webMaster><copyright>© 2008–2026 David Byron. Original writing and original images are all rights reserved. Third-party images, quotations, and other referenced materials remain the property of their respective copyright holders and are reproduced for criticism, commentary, scholarship, or historical documentation. No license to reproduce this site’s original content is granted without written permission.</copyright><lastBuildDate>Sat, 10 Jul 2010 19:07:49 -0400</lastBuildDate><atom:link href="https://baroquepotion.com/tags/rodin/index.xml" rel="self" type="application/rss+xml"/><item><title>Technology</title><link>https://baroquepotion.com/2010/07/technology/</link><pubDate>Sat, 10 Jul 2010 19:07:49 -0400</pubDate><author>dcbyron@gmail.com (David Byron)</author><guid>https://baroquepotion.com/2010/07/technology/</guid><description>&lt;figure&gt;&#10; &lt;img&#10; class="my-0 rounded-md"&#10; loading="lazy"&#10; decoding="async"&#10; fetchpriority="auto"&#10; alt=""&#10; width="79"&#10; height="86"&#10; src="https://baroquepotion.com/2010/07/technology/images/persimmon02_hu_c76eb9647b49e730.jpg"&#10; srcset="https://baroquepotion.com/2010/07/technology/images/persimmon02_hu_c76eb9647b49e730.jpg 800w,/2010/07/technology/images/persimmon02_hu_bf2c0ebcc67ce818.jpg 1280w"&#10; sizes="(min-width: 768px) 50vw, 65vw"&#10; data-zoom-src="https://baroquepotion.com/2010/07/technology/images/persimmon02.jpg"&#10; /&gt;&#10; &#10; &#10; &lt;/figure&gt;&#10;&lt;p&gt;In &lt;a href="https://baroquepotion.com/2010/07/diegesis/" target="_blank" rel="noreferrer"&gt;the previous post&lt;/a&gt; in this series, I considered how the pose and three-dimensionality of a figural sculpture support its interpretation. I noted that representational sculptures reside at the intersection of what is &lt;em&gt;actual&lt;/em&gt; and what is &lt;em&gt;virtual&lt;/em&gt;. Because it is &lt;em&gt;there&lt;/em&gt; and we can regard it in many ways, a statue shows us part of a projected fictional world and implies or suggests even more, unrealized in the sculpture, about that world. The artist leaves its underdetermined fictional details to the viewer&amp;rsquo;s imagination.&lt;/p&gt;&#10;&lt;p&gt;I described how different vantages on Michelangelo&amp;rsquo;s &lt;em&gt;David&lt;/em&gt; yield somewhat different understandings of the figure, and I explained how Bernini later carried vantage-based variations to an energetic extreme in his own &lt;em&gt;David&lt;/em&gt;. From these observations and others, I drew a conclusion: although we typically think of movies in relation to photography and painting, film (like its cousin, theater) is more akin to sculpture.&lt;/p&gt;&#10;&lt;p&gt;Asserting a close kinship among sculpture, theater, and film raises issues of technology, so I would like to recommend a way of thinking about technology and to illustrate how it can inform the interpretation of art.&lt;/p&gt;</description></item></channel></rss>